This is Moa Moa Island, a little getaway place for the adventurers of Free Realms to come and relax, take in the scenery, and have some fun. There is, however, the peril of angering the volcano spirit, so step lightly!
This is a small group's game prototype at the Art Institute of California, San Diego, working together with Sony Online Entertainment.
Project Lead: Ashley Barnett
2nd in command/QC: Evan Williams
Texture artist: Danny Phetsanghame
Modelers: Tony Tovar, Joe Frayer, Carrie Grabowski, Jesus Roman
Here is where we put a lot of our concept work and examples of our models to share with one another and the community. Feel free to browse and say howdy!
- Ashley

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All that we see or seem is but a dream within a dream.
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"Through my eyes I see Art in Nature which I transform into Nature in Art."
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"Through my eyes I see Art in Nature which I transform into Nature in Art."
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